it works! thank you for your pointing!
There is an disadvantage of houdini that some scenes do not work with H16 and subversion of H16 (see above) that's why I'm looking for a tool which can convert the scene from different versions.
Found 23 posts.
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Houdini Indie and Apprentice » Cloth force from other object's normals
- unlime
- 23 posts
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Houdini Indie and Apprentice » Cloth force from other object's normals
- unlime
- 23 posts
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that looks really great. I don't figure out that in H16… it would be cool if you upload the scene. thanks!
Edited by unlime - 2018年4月3日 02:24:20
Technical Discussion » How can I fix the collision problem?
- unlime
- 23 posts
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The collision of the FEM spheres are not correct although the static object works fine. How can I fix this problem?
Houdini Lounge » Carbon Solver
- unlime
- 23 posts
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does anybody have experience with carbon solver? Recommended?
http://www.numerion-software.com [www.numerion-software.com]
http://www.numerion-software.com [www.numerion-software.com]
Technical Discussion » Speed up of cookbook SOP?
- unlime
- 23 posts
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Technical Discussion » Converter from H1x to H16?
- unlime
- 23 posts
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Some old scenes do not work with H16. Does anybody know how to convert the old scene file to open in H16?
for example: http://ihoudini.blogspot.de/2011/10/snapping-wires.html [ihoudini.blogspot.de]
for example: http://ihoudini.blogspot.de/2011/10/snapping-wires.html [ihoudini.blogspot.de]
Edited by unlime - 2018年3月26日 05:46:32
Technical Discussion » Hide the popup menu?
- unlime
- 23 posts
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The popup-menu always show in front. How can I hide the popup menu?
If I open the menu I could not close the window on esc button…
If I open the menu I could not close the window on esc button…
Edited by unlime - 2018年1月25日 03:58:11
Technical Discussion » Vector Render to Adobe Illustrator?
- unlime
- 23 posts
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thanks, jerry7! it is good to know to have that. there is a little problem that the lines of a box are not connected so I had to join the multiples paths of multiples boxes in adobe illustrator.
Technical Discussion » Vector Render to Adobe Illustrator?
- unlime
- 23 posts
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Hi! Would it be possible to export the vector data as an Adobe Illustrator file from Houdini?
Thanks!
Thanks!
Technical Discussion » Auto-select/delete unused materials in the shop/mat?
- unlime
- 23 posts
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Technical Discussion » Auto-select/delete unused materials in the shop/mat?
- unlime
- 23 posts
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Is there also such a thing to autoselect or delete unused materials in the network view?
it would be also interesting to develop that the node of unused materials will automatically displays semi-transparent.
it would be also interesting to develop that the node of unused materials will automatically displays semi-transparent.
Edited by unlime - 2017年12月21日 05:35:59
Technical Discussion » Slow switch the scene view?
- unlime
- 23 posts
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Technical Discussion » Increase the segments with keeping of the position of the polyextrude?
- unlime
- 23 posts
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Technical Discussion » Increase the segments with keeping of the position of the polyextrude?
- unlime
- 23 posts
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Technical Discussion » Slow switch the scene view?
- unlime
- 23 posts
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Hi,
I just found that it slows down when switching of the scene view compared to without the ruler or the reference plane.
does anybody know what the reason is?
all the best,
unlime
I just found that it slows down when switching of the scene view compared to without the ruler or the reference plane.
does anybody know what the reason is?
all the best,
unlime
Technical Discussion » Increase the segments with keeping of the position of the polyextrude?
- unlime
- 23 posts
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Hi,
the position of the polyextrude are not correct if I increase the segments.
does anybody know how to do that?
thanks! see pictures below.
unlime
the position of the polyextrude are not correct if I increase the segments.
does anybody know how to do that?
thanks! see pictures below.
unlime
Technical Discussion » Camera Control in the render view?
- unlime
- 23 posts
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that's really a good alternative. thanks!
robsdesign
Hi, I'm not sure if this is what you're looking for but you can try the following.
1/ Click the Render View tab
2/ Use drop down menu (top right of viewport) Split Pane Left/Right or use Alt+[
3/ On the left Pane, Click the Scene View tab
4/ On the right pane, click Render
5/ Move camera etc on left, view results on right.
You can set the camera to a lower resolution and/or experiment with Split Pane Up/Down or Tear off Pane to suit your scene.
This doesn't solve a slow viewport though. I would suggest reducing the settings in the viewport to make it more responsive and use the above method for more accurate preview renders. ie in viewport, turn displacement off, remove backfaces, use cheaper lighting etc. (You could even turn off materials completely if you just need camera control. There is also the render/display flag on nodes and the Display As option on the Geometry Render tab etc.
Rob
SI Users » Thumbnails for Scene files?
- unlime
- 23 posts
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Hi there,
I want to create thumbnails for scene files from a render region or scene view. this makes it easy and useful to identify and select specific images from those views.
does anybody know how to do that with houdini in a practical way?
best regards,
patric
I want to create thumbnails for scene files from a render region or scene view. this makes it easy and useful to identify and select specific images from those views.
does anybody know how to do that with houdini in a practical way?
best regards,
patric
Technical Discussion » Camera Control in the render view?
- unlime
- 23 posts
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thanks, jsmack!
I know that there is an option for the render view but there is a little problem:
I want to check a full render image with low resolution but the render time on the scene view needs more time than render view for this result that's why I want to control the camera on the render view.
P.S.: Scene view and render view could be merged into one view with two render options in future.
I know that there is an option for the render view but there is a little problem:
I want to check a full render image with low resolution but the render time on the scene view needs more time than render view for this result that's why I want to control the camera on the render view.
P.S.: Scene view and render view could be merged into one view with two render options in future.
Technical Discussion » Camera Control in the render view?
- unlime
- 23 posts
- Offline
Hi there,
would it be possible to have a camera control in the render view, similar to the viewport?
see here an example:
https://vimeo.com/87756365 [vimeo.com]
cheers,
patric
would it be possible to have a camera control in the render view, similar to the viewport?
see here an example:
https://vimeo.com/87756365 [vimeo.com]
cheers,
patric
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