Hey waterbird, I believe it depends more on the rendering technologies you apply rather than Houdini itself,
see the corresponding video: https://www.youtube.com/watch?v=v9tyA9dM15k [www.youtube.com] (example from OTOY's Octane)
If you are stuck building the shader, you could export your video and apply something toon-shading related in your post processing app.
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Houdini Learning Materials » How to Create 2D Style 3D Animation in Houdini
- osong
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Houdini Learning Materials » Not enough sources on the internet to learn Houdini
- osong
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I am thinking of locking myself down on this weekend and going through Scott's tutorial. 2 days should be good to go through 8h course.
Houdini Learning Materials » Not enough sources on the internet to learn Houdini
- osong
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Oh, I see.
Well, I am really interested in creating procedural cities assets among other things, it is really slow for me to grasp Houdini, but I suppose that was the right course for the type of work I am aiming at.
Between Adam Swag and Rohan Dalvi, there is not so much ‘heavyweight’ known people in the industry that are willing to create elaborate learning paths.
I came across a new one by Scott Pagano (he is a pretty badass of his own), https://www.lynda.com/Houdini-tutorials/Houdini-Essential-Training/571627-2.html?srchtrk=index%3a1%0alinktypeid%3a2%0aq%3ahoudini%0apage%3a1%0as%3arelevance%0asa%3atrue%0aproducttypeid%3a2 [www.lynda.com] and it looks promissing, but the ‘overview’ video does not tell much. Maybe I'll spin up a free trial and check it out.
The good part that he is teaching H16, so no quircs with tool names, UI or whatnot.
PS - helloluxx has interesting courses by Adam Swab (the guy from learnsquared, ye), might be worth taking a look as well. Also, as much as you might not be enjoying his teaching style, this guy knows his stuff. I just remember a person on Lynda who was ‘teaching’ C4D and he basically didn't know meaning of half of the toggles in the physical camera settings. Not sure if that was funny or sad. So, for me it's important to know that I am learning from an industry pro, so for me LearnSquared is the go-to for serious ‘busting my ass’ self-education.
Well, I am really interested in creating procedural cities assets among other things, it is really slow for me to grasp Houdini, but I suppose that was the right course for the type of work I am aiming at.
Between Adam Swag and Rohan Dalvi, there is not so much ‘heavyweight’ known people in the industry that are willing to create elaborate learning paths.
I came across a new one by Scott Pagano (he is a pretty badass of his own), https://www.lynda.com/Houdini-tutorials/Houdini-Essential-Training/571627-2.html?srchtrk=index%3a1%0alinktypeid%3a2%0aq%3ahoudini%0apage%3a1%0as%3arelevance%0asa%3atrue%0aproducttypeid%3a2 [www.lynda.com] and it looks promissing, but the ‘overview’ video does not tell much. Maybe I'll spin up a free trial and check it out.
The good part that he is teaching H16, so no quircs with tool names, UI or whatnot.
PS - helloluxx has interesting courses by Adam Swab (the guy from learnsquared, ye), might be worth taking a look as well. Also, as much as you might not be enjoying his teaching style, this guy knows his stuff. I just remember a person on Lynda who was ‘teaching’ C4D and he basically didn't know meaning of half of the toggles in the physical camera settings. Not sure if that was funny or sad. So, for me it's important to know that I am learning from an industry pro, so for me LearnSquared is the go-to for serious ‘busting my ass’ self-education.
Houdini Learning Materials » Not enough sources on the internet to learn Houdini
- osong
- 248 posts
- Offline
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