I have been trying to set an angular velocity (w) to an object but vellum does not recognize it.
I used a wrangler node just before to plug my geometry into the vellum but it does not works.
How can I do that?
thanks you.
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Technical Discussion » vellum and angular velocity
- Gerardo Castellanos
- 45 posts
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Technical Discussion » point node & BB
- Gerardo Castellanos
- 45 posts
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Hi
I am trying to change my points color based on bounding box.
I try to set up a constant value to Red channel with $BBX, but it does not work.
I can do it in the old_point node.
On documentation it says $BBX, $BBY, $BBY are local variables… but how I can access to them?
Thanks you
I am trying to change my points color based on bounding box.
I try to set up a constant value to Red channel with $BBX, but it does not work.
I can do it in the old_point node.
On documentation it says $BBX, $BBY, $BBY are local variables… but how I can access to them?
Thanks you
Technical Discussion » navigate Y up
- Gerardo Castellanos
- 45 posts
- Offline
Hello
there is a way to navigate in the viewport and keep the Y axes looking up all the time?
is anoying turn the scene looking down (or side)
Thanks you
there is a way to navigate in the viewport and keep the Y axes looking up all the time?
is anoying turn the scene looking down (or side)
Thanks you
Technical Discussion » modify groups
- Gerardo Castellanos
- 45 posts
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In some nodes, as facet, color, blast, etc, you have an arrow icon next to group parameter.
you can click in that arrow and change your selection in viewport, press enter, and your list of primitives or points update automatically.
I guess why group node does not have it.
you can click in that arrow and change your selection in viewport, press enter, and your list of primitives or points update automatically.
I guess why group node does not have it.
Technical Discussion » modify groups
- Gerardo Castellanos
- 45 posts
- Offline
Hello everybody
I want to modify the content of a group.
I have a group with primitives (or points), and I want add or delete primitives based in my viewport selection, I don´t want make a new group, or add manually numbers of primitives.
I used “Reselect for Current Tool” (keyboard shortcut ' ) but, it adds a new group node with the new selection based on viewport, not modify the older one.
Thanks you
I want to modify the content of a group.
I have a group with primitives (or points), and I want add or delete primitives based in my viewport selection, I don´t want make a new group, or add manually numbers of primitives.
I used “Reselect for Current Tool” (keyboard shortcut ' ) but, it adds a new group node with the new selection based on viewport, not modify the older one.
Thanks you
Edited by Gerardo Castellanos - 2016年6月29日 10:52:59
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