Is it possible to disable viewport texture filtering?

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654 posts
Joined: 8月 2014
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Hello.
I wonder if it is possible to disable (OpenGL/Vulkan) viewport texture filtering. Sometimes I wish I could clearly see each texel, especially while working with COPs. There is nothing in display options or preferences that would address that, but maybe someone knows of a hack or some obscure envar that would disable it?
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8186 posts
Joined: 9月 2011
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I would also like to know this.
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