APEX Scene Add Prop Qs

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Hi, I am trying out the APEX Scene Add Prop SOP and I notice that it re-names the singular joint to "Control". Is this customizable?

I am having to manually rename things before exporting them to GLTF, otherwise my joint name in the static skeleton doesn't match the joint names in the animated skeleton (since the SOP is renaming one of my joints to "Control").
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Ah, that would be an RFE to expose the ability to specify this.
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Ok, got it... I'll probably just go back to making the prop part of the rig for now. Thanks!
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