Hello so i notised that my hextile size was of a weirdly low quality. i assumed this was becouse the hextile is not useing the same 4k textures that it gets trough input.
I then tried piping in a sizeref. but even just importing a 1k sizeref is taking over 10- minutes to process (on windows). so i`m confused about this hebaviour.
(there is also a resolution problem with the ramp nodes but that's not related to this issue.