What I have for now:
1. Houdini setup (probably will do export in 2 parts, earth destruction and growing mashroom)
Things to do in this part:
- Create the mushroom growth animation with better stylized timing
- Make the ground more earth-like looking
- Animate the mushroom cap’s growth and add finer details
2. Unity Scene (URP)
Things to do there:
- Scene, camera, post-processing, timeline setup
- Choose the best export from Houdini
- Create simple VFX shaders?
- Add some VFX (Maybe I can make some magical dust too?)