Fill in City Blocks

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Hi there! First forum post. So I currently have a road network generator and I want to find the city blocks. Here is the current state:


What I want is for each block (loop of connected points) to be filled with a primitive, theoretically one per block but I don't really care. The polyfill node only fills one of the blocks. Can anyone give advice?

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v0.8.05_01.png (428.5 KB)

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You could try Labs PolyScalpel to cut a grid with your curves.
Then blast the biggest part to get rid of the outside.

Cheers
CYTE
Edited by CYTE - 2025年9月30日 09:25:31

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Screenshot 2025-09-30 152234.jpg (136.4 KB)

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