Hi guys,
I'm getting issue with light when using relative reference as Primitive Path..
Light get ghost copy at (0,0,0) world position..
Thank you
Relative reference as Primitive Path issue
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- Hip-Freak
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- tamte
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what does your evaluated path look like? and does it point to a valid light prim on the stage?
since I see nothing wrong with using relative references to some parameters as long as your resulting string is a valid primpath
from the screenshot you may be missing one or more /'s before and inbetween your `chs()` references, but it all depends on what they evaluate to
since I see nothing wrong with using relative references to some parameters as long as your resulting string is a valid primpath
from the screenshot you may be missing one or more /'s before and inbetween your `chs()` references, but it all depends on what they evaluate to
Edited by tamte - 2025年10月9日 11:40:03
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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