How to extract AOVs from behind glass.

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In karma,If all my objects are seen through glass.
1.Is there any way to extract cryptomatte information and depth information of the objects behind the glass?
2.If I output certain AOVs in shaders, can these AOVs be extracted through the glass by LPE?
https://vimeo.com/user3971456/videos [vimeo.com]
User Avatar
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326 posts
Joined: 5月 2007
オフライン
i found
C[(<T>.O)O]
or
C<T>.*[^'leptag_geo']
works for cryptomatte.

C[(<T>.O)O]
works for both cryptomatte and depth when the glass has only one layer.

C<T>.*[^'leptag_geo']
don't works for depth.
Edited by luoqiulin - 昨日 01:08:51
https://vimeo.com/user3971456/videos [vimeo.com]
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