UV layout

   89   0   1
User Avatar
Member
69 posts
Joined: 11月 2014
オフライン
Hello everyone, I have several assets in my geometry that are created using Copy to Points or Copy Transform, and other just simnple geo and they are later merged with other assets. All the assets already have UVs before the merge.

Inside a For-Each loop, I’m using UV Layout, but I don’t want it to overwrite or re-layout the UVs of the assets coming from Copy to Points / Copy Transform.
Those assets should be treated as a single object (one packed piece) during UV Layout.

For the other assets, UV Layout can work normally. What’s the best way to prevent UV Layout from modifying the UVs of the copied assets while still allowing the rest to be laid out correctly? I want then, pack all those UV in UDIM..
Thanks for your feedback...

Edited by Sebastien Levieux - 2026年1月13日 10:33:16

Attachments:
uv_layout.png (208.4 KB)

  • Quick Links