Karma Texure Baker: Lighting pass setup

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I'm attempting to set up karmatexturebaker to bake lighting to a texture, however simple attempts so far have all resulted in pure black renders. Does anyone have recommendations for how this node needs to be set up to get a lit result?

Following other people's examples, such as this video [www.youtube.com] have not resulted in a lit texture in any setup. I've tested this on two workstations on Houdini version 21.0.512.

I've included a basic setup scene and a screenshot to illustrate the results I'm getting.

Attachments:
KarmaTextureBaker_simpleExample_v01.hiplc (725.2 KB)
TextureBakerResults_01.png (759.0 KB)

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Joined: 5月 2022
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Hi,

Could you try the example on the latest H21.0 and if it still doesn't work please submit a bug(using the LOG BUG button). Thanks!

Attachments:
baker_lighting.png (802.9 KB)

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Ah! looks like it works in 21.0.613, I thought I was on the latest version. Resolved! Thanks for looking into it.
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