I'm attempting to set up karmatexturebaker to bake lighting to a texture, however simple attempts so far have all resulted in pure black renders. Does anyone have recommendations for how this node needs to be set up to get a lit result?
Following other people's examples, such as this video [www.youtube.com] have not resulted in a lit texture in any setup. I've tested this on two workstations on Houdini version 21.0.512.
I've included a basic setup scene and a screenshot to illustrate the results I'm getting.
Karma Texure Baker: Lighting pass setup
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- KaleWeaver
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