So I was playing around with pin constraints and ODE but it doesnt seem like the ODE is respecting the pin constraints in the same way the rbd solver is.
For instance - set down the chain example from the pin constraint help doc. Replace the rbd solver with a rigid body solver. add a uniform force with torque of 5 in Y. put the uniform force btwn the rbdpinconstraint1 and the applyrel1. hit play.
as an rbd it gives you curled up polygons. as an ODE solver it goes a bit whack.
is this a bug or a fundamental concept i'm missing?
ODE and Pin Constraints
2311 2 0- moonlightkiss
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- moonlightkiss
- Member
- 156 posts
- Joined: 7月 2005
- Offline
- moonlightkiss
- Member
- 156 posts
- Joined: 7月 2005
- Offline
Argh!! It was so simple!! I just needed to look at the Collisions tab on the RBD Object, turn on ODE sphere, and viola! It doesnt tweek out!
*sigh* Nevermind. That didnt work either. Maybe it's because it doesnt support angular motion and thats what I was trying to get it to do. Oh well.
*sigh* Nevermind. That didnt work either. Maybe it's because it doesnt support angular motion and thats what I was trying to get it to do. Oh well.
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