RISING DUST

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Hi! I am trying to create a rising dust under foots. I mean when the foot contacts with the ground some dust rising in the air.
So what is the better way to achieve this effect using Houdini?

Cheers, Anton!
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Id suggest

Sdfs in combination with scattered points, and/or attributeTransfer/Point clouds
Vex/Vops to calculate/modify the direction the dust should raise.


Seb
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Thank you! Will try.
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