Hi all.
I want to find example of GLSL houdini shader. looks what i mean:
All Houdini 11 shaders, for example “Mantra Surface” (From Houdini Material Palette) have a OGL tab with many parameters - (“Surface”, “Displace”, “Environment”) - where i can look to code of this ? (for writing my own SHOP - GLSL )
I want to make my own shaders for Houdini OpenGL using as a base code that is.
I want an example of the code to understand how it works Houdini GLSL shaders. And really want to write my own GLSL shaders for Houdini.
Thanks for all help..
GLSL shaders example
5599 1 1- live_fx
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- malexander
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There is a section in the Help on this topic, under Shading. You can find it quickly by searching for “OpenGL Shaders”.
The $HH/ogl2/ directory also contains the ogl2_default_material.vert and ogl2_default_material.frag shaders which would be a good starting point. Creating a default Shader using the method described in the help will also give you default vertex and fragment shaders.
The $HH/ogl2/ directory also contains the ogl2_default_material.vert and ogl2_default_material.frag shaders which would be a good starting point. Creating a default Shader using the method described in the help will also give you default vertex and fragment shaders.
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