Using input geometry as reference geometry

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I am pretty new to the HDK. I'm writing a plugin that takes input SOP and creates new geometry based on it. How can I display the input geometry as reference, similar to the ray sop secondary input? I don't want to pass-through the input geometry, either, how do I clean up the input geometry without cleaning up the geometry I'm creating based on it?

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http://www.sidefx.com/docs/hdk11.1/hdk_opbasics_sopguide.html [sidefx.com]
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Awesome. Thanks for the quick reply.
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