Fractured RBD sim.

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I wish to create a fractured RBD sim that has objects added to it over time, I tried setting this up but it only added the objects from frame 1. Any help would be great!
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its hard to guess from that short question on a wide field, but if creation time is set to 1 it just creates objects on frame 1
If You want a steady stream use $F and link to a sop that provides the geometry needed on that frame. once the geo is released into the sim it keeps there, and must be deleted by sim

martin
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That just creates an insane amount of objects.
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it just creates as many objects as you want, still not enough info
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