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Martin Matzeder
sanostol
About Me
専門知識
Technical Director
業界:
Film/TV
Houdini Engine
Availability
Not Specified
Recent Forum Posts
TransformBySopPoints and visibility 2024年6月15日5:57
Hello
I would like to hide parts of a simulation dynamicly and control it by the sim points.
In sop import there is a option to import a attribute as a usd custom attribute, so I can drive visibility by this. I wonder how to us a attribute imported by the TransformBySopPoints in the same way.
I often need to hide geometries in a sim at a certain point and it would help a lot if I could use a point attribute for this.
thank You
Martin
I would like to hide parts of a simulation dynamicly and control it by the sim points.
In sop import there is a option to import a attribute as a usd custom attribute, so I can drive visibility by this. I wonder how to us a attribute imported by the TransformBySopPoints in the same way.
I often need to hide geometries in a sim at a certain point and it would help a lot if I could use a point attribute for this.
thank You
Martin
Grow apples on changing topology (growing) tree? 2024年3月27日17:58
is the growing done with a consistent geometry, I mean, do all branches exist at the beginning, keep their vertex order and topology the same and growing just by transforming points?
How to add Point Attribute as layer to geometry in usd 2024年3月18日14:01
Thanks Tomas, I give it a try
Edit: Worked perfect, helpful as always
Edit: Worked perfect, helpful as always