Martin Matzeder
sanostol
About Me
専門知識
Technical Director
INDUSTRY
Film/TV
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Grow apples on changing topology (growing) tree? 2024年3月27日17:58
is the growing done with a consistent geometry, I mean, do all branches exist at the beginning, keep their vertex order and topology the same and growing just by transforming points?
How to add Point Attribute as layer to geometry in usd 2024年3月18日14:01
Thanks Tomas, I give it a try
Edit: Worked perfect, helpful as always
Edit: Worked perfect, helpful as always
How to add Point Attribute as layer to geometry in usd 2024年3月18日12:11
Hello,
i want to create a fx layer for rendering that adds point attributes to a existing geometry. for example I get some fire wood geometry and I want to add a animated point attribute, that has some animated values to blend in a ember shader for lookdev.
Is it posssible to just write out this added attribute with it's primopath, so it can be layerd in later?
right now I get allways the complete data set for the geometry
thanks
Martin
i want to create a fx layer for rendering that adds point attributes to a existing geometry. for example I get some fire wood geometry and I want to add a animated point attribute, that has some animated values to blend in a ember shader for lookdev.
Is it posssible to just write out this added attribute with it's primopath, so it can be layerd in later?
right now I get allways the complete data set for the geometry
thanks
Martin