Greetings -
Has any written a custom animation importer into Chops?
I'm dealing with a proprietary animation file. Of course I could just write a Python script to translate it into a “.chan” file.
But since I want it in Houdini and needed to create a parser for it anyway, why not just write a custom Python importer?
I'm sure there is a way for creating clips & tracks with HDK but is there any way with just Python?