However if I reduce the amount, it will sometimes keep the old pieces around. Resetting the asset does nothing.
The frustrating thing is that it doesn't always do it either. Just after a few random adjustments.
I'm using Maya 2016 and Houdini 14.0.361.
Another odd thing is that when I reduce, it will sometimes create an “emptyPart” node which gives the following error in Maya:
// Warning: file: C

// Warning: file: C

This shows up any time I reduce, but it doesn't always coincide with a break in the sync.