Whats the best way to filling any shape full of smoke (billowy smoke)
I have tried ployextrude “method” but i get leeks and i all so“ tried collide with objects” (scatter) but does not fill the “contours of the shape” very well look like “very blockly voxel graphics ”
is there more accurate way of filling objects with smoke ?
is there more accurate way of filling objects with smoke ?
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