Foam, Spray and Bubble shading

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Hi all, I want to know what are the most efficient way to render Foam, Spray and Bubble. I have tried as point with Mantra_Surface_shader and as volume with billowy_smoke_shader. Is there anyone using different Technic?
Edited by manishfx - 2017年5月16日 07:08:51
Manish Sharma
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I am usually using Point method too ,You can take perfect result when you have million of particles with crazy small pscale and also adding motion blur in rendering
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