Hello, I'm trying to move an object into world space 0, perform actions to it and move it back to the original position and rotation. Now, translating it is easy enough, but is there a way of finding the objects orientation (without the original transform data) and rotating it to face along an axis? I just cannot think of how I would manage it.
Thanks in advance,
Ed
Rotating an object to align with world space
4011 1 0- EDT94
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- Sergen Eren
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