Hello,
maybe it's an easy question, but how can I assign a texture to geometry (example : a grid…) ?
thanks,
bern
Texture
2331 1 1- Bernard
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- symek
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1. fast way:
1.1 In Sops -> apply QuickShadeSOP and specify texture in its options
2. Longer & better way:
2.1 In Sops apply UVs with one of UV related SOP (TAB->UV).
2.2 add ShaderSOP and specify shader there.
2.3 in SHOPS add for example VEX_Layer_SHOP and specify texutre there.
There are probably ten other ways to do it.
Read Houdini/Help/QuickStart?Tutorials!
cheers,
SY.
1.1 In Sops -> apply QuickShadeSOP and specify texture in its options
2. Longer & better way:
2.1 In Sops apply UVs with one of UV related SOP (TAB->UV).
2.2 add ShaderSOP and specify shader there.
2.3 in SHOPS add for example VEX_Layer_SHOP and specify texutre there.
There are probably ten other ways to do it.
Read Houdini/Help/QuickStart?Tutorials!
cheers,
SY.
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