Texture

   2331   1   1
User Avatar
Member
523 posts
Joined: 7月 2005
Offline
Hello,


maybe it's an easy question, but how can I assign a texture to geometry (example : a grid…) ?

thanks,



bern
User Avatar
Member
1390 posts
Joined: 7月 2005
Offline
1. fast way:
1.1 In Sops -> apply QuickShadeSOP and specify texture in its options

2. Longer & better way:

2.1 In Sops apply UVs with one of UV related SOP (TAB->UV).
2.2 add ShaderSOP and specify shader there.
2.3 in SHOPS add for example VEX_Layer_SHOP and specify texutre there.


There are probably ten other ways to do it.

Read Houdini/Help/QuickStart?Tutorials!


cheers,
SY.
  • Quick Links