Job description
You will:
- Leading the procedural 3D artist programming team (2-3 peoples) dedicated to development of the Houdini tools to support 3D Artist in their daily work
- Within the activities, you will drive and push the development of the next gen 3D Editor for driving environment, highly customized with procedural content creation techniques based on Houdini, with direct API access to HD navigation maps and GIS data
- Actively participate to the definition of the company’s development roadmap
- Fully hands on in coding the 3D editor and the simulation environment
Required qualifications
- Experienced Houdini developer with 3-5 years of experience on developing tools for real-time 3D environment modeling like race tracks, city environments, etc.
- Experienced UE4 C++ and Blueprint programmer with at least 3-5 years in the industry
- Working experience in real-time 3D environment it’s a must
Desired qualifications
- Experienced C++ programmer with 3-5 years
- Ideally hold a B.S. degree in Computer Science or similar specialization. Alternatively, you should demonstrate equivalent experience
- Experience in the development of 3D render engines and/or 3D model editors
- Previous experience working with a game engine is an advantage
Skills
In addition to the above, you will need to demonstrate the following skills:
- Be hands-on and enjoy digging-into code and create new solutions and paths
- Strong team leadership and communication
- Proactive and positive personality
- Interest in and enthusiasm for the automotive field
- Good English level (written and spoken)
What we offer
- Full-time permanent position
- Attractive salary adeguate to high skilled profiles
- Working in a friendly and joung team
- It's an office job, our offices are located in a very nice area on a major Italian lake (Garda Lake)
To interested candidate,
write to jobs@antemotion.com, including an updated CV and a brief presentation.
Image Not Found