Best Software for Physics Simulation?

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I would be interested to use animation software to simulate collision physics of rigid bodies that follows the laws of nature. I would like to use this for scientific experiments. Is this possible at all?
I know that Houdini, Blender, Unity and Unreal Engine have physics engines. Are their others more? I would be delighted to see how you guys would simulate the intermediate axis theorem.
A brief description of this question (challenge) is given at https://youtu.be/KhCxSafqWes [youtu.be] 5 and what I accomplished yet is available at https://blenderartists.org/t/best-software-for-physics-simulation/1298839 [blenderartists.org]
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