session sync is unusable, frequent crashes/freezing

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anyone else experiencing this? Not really solid for production due to how frequently it will freeze houdini and unity, eventually leading to one or both crashing.

I've tried both TCP Port and named pipe, one issue is TCP pipe will become unusable after several crashes, and the PC must be restarted.
Edited by xra - 2021年5月23日 23:24:21
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Hi, can you be a little more specific on your reproduction steps, and maybe file a bug report?
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I also have this issue and have since stopped using sessions with Unity and Houdini.
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