Hi All!
I am working on a water sim on a beach and the water mesh is penetrating the ground plane and causing some artifacts in rendering. I wonder if anyone has fixed this problem before.
Thanks!
Water mesh penetrating ground
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- benC
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- Midphase
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Make your ground plane a solid.
>>Kays
For my Houdini tutorials and more visit:
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For my Houdini tutorials and more visit:
https://www.youtube.com/c/RightBrainedTutorials [www.youtube.com]
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- benC
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