Help adding point ids to geometry with fluctuating point numbers
935 2 0- chasefarthing
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I have a flip sim that's been surfaced and merged and mixed and cached out and no longer has point ids. I want to retime it with a retime sop to slow it down but I need to add some point ids back into it.
I tried modifying some other code that captures the frame and adding the point number to create kind of a stamped point number based off the frame. But the retime is still super funky.
Is there a way to assign point ids and store them on geo where the point numbers are constantly fluctuating?
Screenshots below might help:
I tried modifying some other code that captures the frame and adding the point number to create kind of a stamped point number based off the frame. But the retime is still super funky.
Is there a way to assign point ids and store them on geo where the point numbers are constantly fluctuating?
Screenshots below might help:
Edited by chasefarthing - 2022年7月20日 22:32:00
- sekow
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- sekow
- Member
- 238 posts
- Joined: 11月 2013
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