Arnold 7.1.2.1 + Houdioni 19.0.657 ! No Batch render

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Hi !
I've faced strange problem
i'm using Arnold 7.1.2.1 + Houdioni 19.0.657 and everything works fine in Houdini GUI mode !
BUT !
in batch mode arnold just hangs and there is no sign of any activity ! nothing happens !

here is the output from my console :

C:\Program Files\Side Effects Software\Houdini 19.0.657\bin>hbatch.exe x:\proj\plo\assets\prop\p_manipulator\look\wip\dltest2.hip
00:00:00 357MB | log started Tue Aug 9 15:39:59 2022
00:00:00 357MB | Arnold 7.1.2.1 windows clang-10.0.1 oiio-2.4.0 osl-1.12.0 vdb-7.1.1 adlsdk-6.3.1.44 clmhub-2.0.0.235 rlm-14.1.3 optix-6.6.0 2022/06/23 15:50:29
00:00:00 357MB | running on DESKTOP-TKOPEF8, pid=18832
00:00:00 357MB | 1 x AMD Ryzen 9 5950X 16-Core Processor (16 cores, 32 logical) with 65438MB
00:00:00 357MB | NVIDIA driver version 512.15 (Optix 60802)
00:00:00 357MB | GPU 0: NVIDIA GeForce RTX 3070 @ 1755MHz (compute 8.6) with 8191MB (4682MB available) (NVLink:0)
00:00:00 357MB | Windows 10 (version 10.0, build 19044)
00:00:00 357MB | soft limit for open files changed from 8192 to 2048
00:00:00 357MB |
00:00:00 376MB | default ocio.config found in X:\hsite\houdini19.0\htoa\htoa-6.1.2.2_r3daebab_houdini-19.0.657.py3\scripts\bin\../ocio/configs/arnold/config.ocio
00:00:00 376MB | loading plugins from X:\hsite\houdini19.0\htoa\htoa-6.1.2.2_r3daebab_houdini-19.0.657.py3\scripts\bin\..\plugins ...
00:00:01 376MB | alembic_proc.dll: alembic uses Arnold 7.1.2.1
00:00:01 376MB | cryptomatte.dll: cryptomatte uses Arnold 7.1.2.1
00:00:01 376MB | cryptomatte.dll: cryptomatte_filter uses Arnold 7.1.2.1
00:00:01 376MB | cryptomatte.dll: cryptomatte_manifest_driver uses Arnold 7.1.2.1
00:00:01 377MB | htoa_mandelbulb_proc.dll: mandelbulb uses Arnold 7.1.2.1
00:00:01 389MB | usd_proc.dll: usd uses Arnold 7.1.2.1
00:00:01 390MB | loaded 6 plugins from 4 lib(s) in 0:00.15
00:00:01 395MB | Begin registration ...
00:00:01 394MB | Registering procedurals ...
00:00:01 394MB | procedural registration done.
00:00:01 410MB | Registering operators ...
00:00:01 410MB | operator registration done.
00:00:01 429MB | Registering shaders ...
00:00:01 433MB | shader registration done.
00:00:01 433MB | Registering imagers ...
00:00:01 433MB | imager registration done.
00:00:01 433MB | USD shader translation registration
00:00:01 449MB | End registration.
00:00:01 449MB |
00:00:01 449MB | releasing resources
00:00:01 429MB | Arnold shutdown
hbatch Version 19.0.657 (Compiled on Jun 23 2022)
/out/deadline1 -> cd ..
/out -> ls
arnold1
mantra1
deadline1
/out -> render -V arnold1
Rendering 10 frames ( from 1 to 10 by 1)
15:41:11 arnold1 frame 1 (1 of 10) <----- nothing happens after this string

but my PC does not freeze or something like that...i can interrupt hbatch with ctrl+C


as it's seen - arnold is loaded correctly...and in Houdini with GUI it renders fine.


what may be the problem here ?
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