Multiple mesh outputs

   531   1   0
User Avatar
Member
2 posts
Joined: 9月 2023
Offline
Hello,

What is the recommended way to output multiple meshes to Unreal with Houdini Engine? I tried 'unreal_output_name' with packed primitives, but the meshes got merged. Also tried 'output' node with the 'output index' set the iteration number of a for loop, but only one mesh was imported to UE.
Any suggestions would be appreciated.
User Avatar
Member
2 posts
Joined: 9月 2023
Offline
I managed to solve this by setting the output name, then packing them individually, then merging them.
  • Quick Links