Attributes losing data depending on usdprimtype

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Primary question:
Is there any way of setting the usdprimtype to something other than "Points" while still allowing the attributes to import as if it were set to "Points"?

Context:
I'm playing around with editing a SkelAnimation prim from SOPs and I'd like to be able to override the translations, rotations and scales attributes.

I can get the translations attribute to override correctly with the usdprimtype unset or set to "Points", however once I set the usdprimtype to "SkelAnimation" the translations attribute only contains the first element (i.e. it goes from
float3[54]
to
float3[1]
).

The alternative is to alter the attributes in python, which I've tested and works fine, however it would be such a convenient workflow to be able to simply tweak your SkelAnimation in a SOP Modify.
Edited by pixelninja - 2023年9月22日 02:43:03
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