hi there!

I found this older scene I did with my laptop (I7-7700, 16Gb of ram, and GTX 1060) around 2021, I decided to retouch it and create a good simulation in my spare time and this is the final result, maybe I can improve it more, but for I now I prefer to stop here...

Breakdown/Making of coming soon...

The original model of Cliff was done by Michele Falasconi.
Re-touch and shading inside SideFX Houdini
Simulation of all elements inside SideFX Houdini
Shading, Lighting, and Rendering inside SideFX Houdini with Mantra (Karma should be waiting yet)
Compositing and a little color correction inside BMD Fusion Studio

Freelancer
Florence | イタリア

I’m Matteo Migliorini (but for non-Italians, you can call me "Mat"), an FX Artist with a strong background as a 3D Generalist, based in Italy and experienced in both on-site and remote workflows. Over the past 10+ years, I’ve contributed to commercials, TV shows, feature films, and corporate videos, working with studios like Union Visual Effects (BAFTA winner), MARZ, JellyFish Pictures, Lola-Post, and more (check my IMDB or my website). I specialize in FX creation, R&D, look development, setups, tools, templates, and HDA creation, guiding teams from concept to final shot. I also mentor teammates, fostering collaboration and efficiency across projects. Versatile in roles ranging from CG Generalist, FX/TD, and CFX to Supervisor and Producer, I combine technical expertise with creative vision, ensuring high-quality results while pushing workflows forward. Passionate about learning and sharing knowledge, I continuously explore new techniques and create educational material for the VFX community.



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