Procedural Grape Growth Simulation
7月 18, 2025
I designed the skeletal structure of this grape procedurally using an L-System in SideFX Houdini. The growth effect was driven by a Vellum simulation and rendered with Karma.
7月 18, 2025
I designed the skeletal structure of this grape procedurally using an L-System in SideFX Houdini. The growth effect was driven by a Vellum simulation and rendered with Karma.
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