Procedural modeling inspired by the building “La Cité Radieuse” by Le Corbusier in Marseille, France.
Software/Engine : Houdini 16.5 / Mantra

I did this during my internship at SideFX to assist in the creation of a procedural city for a studio client.
With VEX, I wrote my own procedural building tool using building footprint data.
The main purpose was to create these buildings as mid to background asset for city so there are not many details and only rough procedural shading. Destruction-ready with interior.

VFX Artist
フランス



コメント

  • martinlarravide 5 年, 9 ヶ月 前  | 

    Love it! Any Tutorial for this?

  • Chassaigne Victor 5 年, 9 ヶ月 前  | 

    great! , yes a tutorial or file would be great :)

  • MarionE 5 年, 9 ヶ月 前  | 

    Thanks guys !
    In this presentation (https://vimeo.com/279588789) at approximately 1:08:00, Jeff Wagner explain quickly one way to do procedural modeling (I used the same way). So you can take a look !
    I will post my HDA later, I need to do some corrections before :) !

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