World Destroyer | FX Breakdown
5月 23, 2023
The scene was worked over five months, going through countless iterations, mainly over the fracturing and texturing of the RBD simulations happening on the ground as well as a fair bit of look dev to achieve the dystopian / end of the world look I had imagined at the start of the project.
This piece was worked on in SideFX Software Houdini, rendered in Maxon Redshift, and composited in Nuke. Responsible for all aspects except building models (sketch fab / kitbash)
Please refer to my article on The Rookies for a more in-depth breakdown: https://www.therookies.co/entries/21271.