David Brown

David Brown

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Engine maya licensing for farm rendering 2014年9月24日2:21

Just to clarify by “render” i just mean an image sequence, not caching out geo.

Engine maya licensing for farm rendering 2014年9月24日1:01

Hi all,

I'd just like to get some clarification on how the licensing works for houdini engine in maya when you send a file to render.

So for example we had 5 x master, 5 x Escape, 5 x Batch licenses for houdini, plus 100 mantra tokens. Let's say a few of those are being used by artists so are out of the pool.

If we have a maya file using an otl through engine and we send that to render what needs to be available?

Thanks,

Dave.