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Recent Forum Posts
Creating i3ds clouds 2009年3月7日5:58
Hello all houdini brainiacs.
I've been following along the ‘Creating clouds using i3ds’
http://localhost:48626/howto/clouds [localhost]
In the 3D Texture Generator node i've been trying to point the SHOP parameter to a metacloud shader. I can't directly choose the metacloud shader in Choose Operator. When I write in the shader path I get an ‘No Op Found’ error.
I'm on 9.5.379 / Mac OS X
Wondering if this is a bug. Any one else had similar problems? Or know of a solution.. Cheers, Alex
I've been following along the ‘Creating clouds using i3ds’
http://localhost:48626/howto/clouds [localhost]
In the 3D Texture Generator node i've been trying to point the SHOP parameter to a metacloud shader. I can't directly choose the metacloud shader in Choose Operator. When I write in the shader path I get an ‘No Op Found’ error.
I'm on 9.5.379 / Mac OS X
Wondering if this is a bug. Any one else had similar problems? Or know of a solution.. Cheers, Alex
Particles & Offsetting their cycles 2009年2月25日17:55
cheers for pointing me in the right direction & for the searching suggestions!
Particles & Offsetting their cycles 2009年2月25日15:51
Hiya
Does anybody know a good way of offsetting animation cycles on geometry that are copied to particles…
Say you had a flock of birds and wanted to randomize the wind beats per bird?
It's got me flummoxed!
Does anybody know a good way of offsetting animation cycles on geometry that are copied to particles…
Say you had a flock of birds and wanted to randomize the wind beats per bird?
It's got me flummoxed!