Particles & Offsetting their cycles

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Hiya

Does anybody know a good way of offsetting animation cycles on geometry that are copied to particles…

Say you had a flock of birds and wanted to randomize the wind beats per bird?

It's got me flummoxed!
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Hi,

Perhaps this thread [sidefx.com] will give you some pointers. Here are two [forums.odforce.net] more [forums.odforce.net] from odforce.

I used “particle AND offset” as the search terms for this forum & “+particle +offset” for odforce's forum.

Cheers!
steven
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cheers for pointing me in the right direction & for the searching suggestions!
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