
Evangelos Christopoulos
agelosc
About Me
VFX Artist
専門知識
Technical Director
業界:
Advertising / Motion Graphics
Connect
LOCATION
Greece
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
PointInstancer and Light Linking 2021年3月3日2:33
This is actually something on the Redshift side. I've posted about it on the Redshift forums. Karma seems to produce the expected results. Thank you.
PointInstancer and Light Linking 2021年2月24日8:57
I'm having some trouble with light linking on pointInstancer. Should the link be made on the prototypes or the pointInstancer primitive? Every combination I've tried is producing results I cannot fully understand so I thought I'd ask what the recommended procedure is or if this is something that is not supported by USD.
Thank you.
Thank you.
Layer attributes from VEX 2020年11月23日12:59
I'm not sure about vex but you can easily get anything with a python node and the pxr USD API. For example
There is already a stage variable when you create a python lop which is the conne ted stage so you can possibly skip the whole Usd.Open() line.
I might have syntax errors but hope it paints a picture. Documentation for the USD python API is a bit tricky but it's worth looking into it.
from pxr import Usd
stage = Usd.Stage.Open(<usd file path>)
unitscale = stage.GetMetadata("metersPerUnit")
There is already a stage variable when you create a python lop which is the conne ted stage so you can possibly skip the whole Usd.Open() line.
I might have syntax errors but hope it paints a picture. Documentation for the USD python API is a bit tricky but it's worth looking into it.