Alex Hamer
alex_sidefx
About Me
Copernicus!
Image Processing TD @ SideFX
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LOCATION
Toronto,
Not Specified
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Houdini Engine
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I am currently employed at SideFX
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SideFX Staff
Since 5月 2024
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Recent Forum Posts
Bake Geometry Textures defaults to DirectX normals? 2026年3月24日22:21
Of course! If you have any thoughts to make it easier for you, we would love to hear about it in an RFE.
Bake Geometry Textures defaults to DirectX normals? 2026年3月24日11:29
Hi!
It is indeed very painful that Karma expects the opposite.
It was a hard decision, but ultimately it just didn't make sense for a COP to output Normals that are alien to the rest of what Copernicus expects.
Since this Baker was intended to also cater towards Games, we considered that Unreal Engine also expects 'Green Down' DirectX Normals.
It is indeed very painful that Karma expects the opposite.
It was a hard decision, but ultimately it just didn't make sense for a COP to output Normals that are alien to the rest of what Copernicus expects.
Since this Baker was intended to also cater towards Games, we considered that Unreal Engine also expects 'Green Down' DirectX Normals.
SOP create - is it possible to create more than one output? 2026年1月4日4:58
tamteIsn't that a neat workaround, nice find!
with one more sneaky workaround you are not, it's almost like SOP Import with Output SOPs working, just using empty compiled block instead of Output SOP