Alex Hamer

alex_sidefx

About Me

Copernicus! Image Processing TD @ SideFX

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LOCATION
Toronto, Not Specified
ウェブサイト

Houdini Engine

Availability

I am currently employed at SideFX

My Badges

SideFX Staff
Since 5月 2024

チュートリアル

obj-image Intermediate
Project Pegasus | ユーティリティウイジェット Utility Widgets

My Talks

obj-image HIVE
How to build your own Solver!
obj-image HIVE
How the f*%# to Get Crowds from Houdini to Unreal

Recent Forum Posts

Bake Geometry Textures defaults to DirectX normals? 2026年3月24日22:21

Of course! If you have any thoughts to make it easier for you, we would love to hear about it in an RFE.

Bake Geometry Textures defaults to DirectX normals? 2026年3月24日11:29

Hi!

It is indeed very painful that Karma expects the opposite.

It was a hard decision, but ultimately it just didn't make sense for a COP to output Normals that are alien to the rest of what Copernicus expects.
Since this Baker was intended to also cater towards Games, we considered that Unreal Engine also expects 'Green Down' DirectX Normals.

SOP create - is it possible to create more than one output? 2026年1月4日4:58

tamte
with one more sneaky workaround you are not, it's almost like SOP Import with Output SOPs working, just using empty compiled block instead of Output SOP
Isn't that a neat workaround, nice find!