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総再生時間: 31分 34秒

Editor Utility Widgets を使って、Unreal 内で Houdini Digital Asset を扱う際のスキルを向上させる方法を身につけましょう。最初に Scriptable Tools と Editor Utility Widgets の違いを確認した後、Houdini Engine Public API を使って HDA に合わせたカスタムインターフェースを作成する方法を見ていきます。

CREATED BY

ALEX HAMER

Copernicus! Image Processing TD @ SideFX

More from Alex Hamer

コメント

  • Vincent_Dixi_Wen 1年, 10ヶ月 前  | 

    Awesome tutorial, very clear and easy understand

  • TRex92 1年, 9ヶ月 前  | 

    Great vid. It would be great to see how to use the other inputs like the world input or geo input.

  • Serge Filin 2週間, 1日 前  | 

    It would be greatly appreciated if the most crucial part could be shown at a normal pace rather than sped up, as it was in the first video. In any case, thank you very much for the tutorials—you’ve done an excellent job with them!

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