Yunus Balcioglu

animatrix_

About Me

Senior FX Technical Director @ Industrial Light & Magic | Feature film credits include The Lord of the Rings: The Rings of Power, Marvel's Eternals, Star Wars: The Rise of Skywalker, X-Men: Dark Phoenix, X-Men: Apocalypse, Aquaman, Alien: Covenant, Pirates of the Caribbean, Justice League and many m...  more
専門知識
Technical Director
業界:
Film/TV

Connect

LOCATION
Singapore, Singapore
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー  | Digital Assets  | Mantra  | Pyro FX  | Fluids  | 説明  | VEX  | Python
INTERMEDIATE
Realtime FX

Availability

Not Specified

チュートリアル

obj-image Advanced
Pragmatic VEX: Volume 1

My Talks

obj-image HIVE
Face Peeling Using KineFX
obj-image HUG
Retiming Ocean Spectra & The Pragmatic Approach to Solving Technical Problems in VFX

Recent Forum Posts

VEX : argsort() question 2025年9月17日4:33

Hi,

argsort() is working correctly. Your smallest values (0.05) are at indices 2,3, then 0.52 at 4,5, then 0.94 at 0,1. So is the right ascending order of indices.

Orienting Point Normals 2025年9月8日3:43

Hi,

You can use Orientation Along Curve SOP, where X Axis will give you what you want. Make sure to choose the right Tangent Type for your use case.

Supercharged H20 extension (TouchDesigner Style) 2025年9月3日2:26

raumafu
Great update! Everything works except fn:displaySelectNearestNode(uievent, context) option. I have bounded to my 1 key and remove every other hotkeys in the hotkey editor but it does not seem to work. The other options are working like 2 3 4 but not display one. How can i fix it?

You can use the selectDisplayNearestNodeInEditorEnhanced function in utility_generic.