Yunus Balcioglu
animatrix_
About Me
Senior FX Technical Director @ Industrial Light & Magic | Feature film credits include The Lord of the Rings: The Rings of Power, Marvel's Eternals, Star Wars: The Rise of Skywalker, X-Men: Dark Phoenix, X-Men: Apocalypse, Aquaman, Alien: Covenant, Pirates of the Caribbean, Justice League and many m... more
Senior FX Technical Director @ Industrial Light & Magic | Feature film credits include The Lord of the Rings: The Rings of Power, Marvel's Eternals, Star Wars: The Rise of Skywalker, X-Men: Dark Phoenix, X-Men: Apocalypse, Aquaman, Alien: Covenant, Pirates of the Caribbean, Justice League and many more. less
専門知識
Technical Director
業界:
Film/TV
Houdini Engine
ADVANCED
プロシージャルワークフロー | Digital Assets | Mantra | Pyro FX | Fluids | 説明 | VEX | Python
INTERMEDIATE
Realtime FX
Availability
Not Specified
My Gallery
My Talks
Recent Forum Posts
Wireframe in subdivision mode 2025年10月21日13:53
Hi,
Here is one way:
Here is one way:
How to subdivide/split a face by points in a grid pattern 2025年10月15日14:26
Hi,
You can do this easily with an extra float parameter called bysize for x and y divisions respectively:

You can do this easily with an extra float parameter called bysize for x and y divisions respectively:
max(2, ceil(ch("sizex") / ch("bysize"))) max(2, ceil(ch("sizey") / ch("bysize")))
Supercharged H20 extension (TouchDesigner Style) 2025年10月14日3:48
CYTE
Thanks, man,
You are the best!
I was hoping to toggle between these two.
WorkLight or Scene Light.
Is that possible, too?
I think that's not possible because there is always some work light mode available. There is no off option. Even if the toolbar shows off, the work light still reports the current one used.