
benfrost3d
benfrost3d
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FX LEADS | SKYDANCE ANIMATION | MADRID 2021年2月19日17:52
We are looking for strong FX Leads with artistic and technical vision. Collaborators, that can hands on help build, and grow the department for the exciting slate of upcoming projects. And have some fun along the way!
If your interested, apply via the link below:
https://jobs.lever.co/skydance/ce0248f0-ea84-4dc3-b77b-353334c4511f?lever-via=Jff9lK0H1G [jobs.lever.co]
Many more opportunities available, including various FX roles. Check out all the open positions here:
https://skydance.com/job-listings/ [skydance.com]
https://www.linkedin.com/company/skydanceanim [www.linkedin.com]
If your interested, apply via the link below:
https://jobs.lever.co/skydance/ce0248f0-ea84-4dc3-b77b-353334c4511f?lever-via=Jff9lK0H1G [jobs.lever.co]
Many more opportunities available, including various FX roles. Check out all the open positions here:
https://skydance.com/job-listings/ [skydance.com]
https://www.linkedin.com/company/skydanceanim [www.linkedin.com]
Houdini > Unreal Niagara CSV glitching in VR? 2019年8月8日16:48
It is a known bug on the unreal side.
https://issues.unrealengine.com/issue/UE-61777 [issues.unrealengine.com]
Instanced stereo rendering is not supported in Niagara.
Work around, you can disable it through Project Settings>Engine>Rendering>VR>Instanced Stereo.
Fix targeted for 4.24
cheers
ben
https://issues.unrealengine.com/issue/UE-61777 [issues.unrealengine.com]
Instanced stereo rendering is not supported in Niagara.
Work around, you can disable it through Project Settings>Engine>Rendering>VR>Instanced Stereo.
Fix targeted for 4.24
cheers
ben
Houdini > Unreal Niagara CSV glitching in VR? 2019年8月7日18:14
I'm presuming this is on the unreal side. but…
has anyone experienced issues using the niagara csv data interface when playing back in VR? The system plays back fine in the viewport. However in VR mode, it'll glitch and jitter, something a kind to changing ids, or missing ids, with instances appearing at the origin.
cheers
ben
has anyone experienced issues using the niagara csv data interface when playing back in VR? The system plays back fine in the viewport. However in VR mode, it'll glitch and jitter, something a kind to changing ids, or missing ids, with instances appearing at the origin.
cheers
ben