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nikoDan

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Make Breakable Don't work ( on my workstation ) 2015年12月4日9:38

I'm feel silly. Shame on me ! Thank Enivob and please don't laugh

Make Breakable Don't work ( on my workstation ) 2015年12月4日5:59

Hi everyone,
A very wierd issue here, I tried to make a very simple scene :
Torus ( +10 Y position ) –> RDB —> make Breakable —> Ground plane
—>Play—> Nothing happend !
The funny part is, I sent this scene to a collegue and that works on his work station.

Any idea ?
Regards.
———————–
Workstation Tech spec.

Houdini apprentice 15.0.244.16
Win 8
GTX 980Ti
2 x Xeon E5-2630 v3
64.0 GB ram
——————-

pixelated smoke on hiress 2012年4月28日9:37

i9089303
probably I have to start a new topic but in the files I have attached, smoke is emitted from points scattered on the interior faces on the fractured geometry in order to simulate the dust effect. By default the smoke is very thick, as a smoke should be but not a dust. How can I have more transparent, less density smoke. This can be controlled only from the shader?

Yes could change the smoke and shadow density into the shader.