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USD Clip Set 2025年3月4日22:12
Hello,
I am currently learning about USD's value Clip. I created a clip that transforms in the x-direction using a geometry Clip Sequence on an empty primitive called /ASSET/geo and applied it to other primitives with the same name.
During this process, I discovered a parameter called clip set. I thought it was a feature that allows you to assign a new name to the clip you create, so I entered the name "default_" here. However, the Transform information disappeared.
Upon observing the metaData, I found that the manifestPath for "default_" was set to noManifest. When I copied and specified the path of the manifest below "default," it worked correctly.
I believe I might have misunderstood how to use the clip set. Could you please explain the correct usage?
Thank you very much.
I am currently learning about USD's value Clip. I created a clip that transforms in the x-direction using a geometry Clip Sequence on an empty primitive called /ASSET/geo and applied it to other primitives with the same name.
During this process, I discovered a parameter called clip set. I thought it was a feature that allows you to assign a new name to the clip you create, so I entered the name "default_" here. However, the Transform information disappeared.
Upon observing the metaData, I found that the manifestPath for "default_" was set to noManifest. When I copied and specified the path of the manifest below "default," it worked correctly.
I believe I might have misunderstood how to use the clip set. Could you please explain the correct usage?
Thank you very much.
A USD file that references a bgeo file. 2025年2月26日22:15
jsmack
Check this out
https://www.sidefx.com/forum/topic/99593/#post-436517 [www.sidefx.com]
Thank you very much for your reply, jsmack. I have read the article you attached. After trying the method described, I was able to achieve the results I was looking for. I had spent a lot of time on this research, so your help was truly appreciated. Thank you very much
A USD file that references a bgeo file. 2025年2月25日3:10
Hello,
I want to create a USD file that references a bgeo file of a mesh with topology that changes over time. This is an image of the result of using the Volume LOP to import a volume (bgeo) that animates over 5 frames and export it as a USD file.
I would like to do this with a mesh instead of a volume.
I want to create a USD file that does not directly write out position information, but instead loads sequential bgeo files for each frame.
I would appreciate it if someone could provide an answer. Thank you in advance.
I want to create a USD file that references a bgeo file of a mesh with topology that changes over time. This is an image of the result of using the Volume LOP to import a volume (bgeo) that animates over 5 frames and export it as a USD file.
I would like to do this with a mesh instead of a volume.
I want to create a USD file that does not directly write out position information, but instead loads sequential bgeo files for each frame.
I would appreciate it if someone could provide an answer. Thank you in advance.