
This is an introduction to Material Based Destruction in Houdini 18.  
Houdini 18 has introduced many exciting new tools to make destruction workflow faster and more efficient.  This tutorial covers:
- Using the RBD Material Fracture Node
 - Using multiple constraint types
 - Creating constraints procedurally
 - Fracturing glass efficiently
 - Managing your network for efficiency
 - Inspecting and visualizing attributes
 - Debugging issues
 
The tutorial is available here.  
コメント
Jorge Diaz 5年, 10ヶ月 前 |
I see the lost boys logo, I click, I akm a simple man
Glenn Butler 5年, 10ヶ月 前 |
Click on the orange "here" in "The tutorial is available here", if that is what you are asking. ;)
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