Venom 2 | DNEG
Chris Sokalofsky, Lead Animator at DNEG Vancouver talks about the technology behind Carnages's tentacles in this film's big cathedral battle sequence and how they brought their Houdini and Maya toolsets together via Houdini Engine.
Chris Sokalofsky, Lead Animator at DNEG Vancouver talks about the technology behind Carnages's tentacles in this film's big cathedral battle sequence and how they brought their Houdini and Maya toolsets together via Houdini Engine.
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