Which licenses are needed to run which product?

The following table illustrates shows the license string required for each product type:
Note: Renderer is Mantra renderer.

License Category Product Name Product License String Default Qty
Commercial Houdini Core | FX WS Houdini Core | Houdini FX 1
Renderer 5
Karma Renderer 5
Houdini Core | FX LAL/GAL Houdini Core | Houdini FX 1
Renderer 10
Karma Renderer 10
Houdini Engine Houdini Engine 1
Renderer 1
Houdini Engine for Unity/Unreal Houdini-Engine-PlugIn-Free 1
Limited Commercial Houdini Indie Houdini Indie 2
Renderer (Non-Commercial) 2
Karma Renderer (Non-Commercial) 2
Houdini Engine Indie Houdini Engine Indie 1
Renderer (Non-Commercial) 1
Educational Houdini Education Houdini Education 1
Houdini Engine Education 10
Renderer (Non-Commercial) 10
Karma Renderer (Non-Commercial) 10
Houdini Engine Education Houdini Engine Education 1
Renderer (Non-Commercial) 1
Non-Commercial Houdini Apprentice Houdini FX (Non-Commercial) 1
Renderer (Non-Commercial) 1
Karma Renderer (Non-Commercial) 1

About Houdini product keystrings

A new keystring begins at the keyword: SERVER, LICENSE, UPGRADE or EXTEND.

The SERVER keystring is a keystring which authenticates the computer to run Houdini licenses.

A Houdini product keystring begins with the word LICENSE. The LICENSE keystring has an ID associated to it called the License ID. This is how we track the product, quantity, version, expiry, and support status of the license.

Action keystrings begins with UPGRADE or EXTEND or CHANGEIP. These are applied to a currently installed License ID (or, product keystring).

When you return a license, you must return the License ID itself. This will return the product keystring.