I have a few questions about houdini and its possibilites, because i cant find any videos or more accurate informations.
A) What about houdini character rigging and atypical Characters - i mean 4 Arms and legs with a “bonus joint” - is it real to rig and skin it smoothly? Or characters like octopus. I read that muscles works realy well even with right anatomy deformations. But what about automatical shaking muscles during animation - if character is fat ?
B) What about groups of characters - is there any solver to makind crowds ? Like bipeds and delegates in 3ds max. If not is there any possibility to export rig and skin data smoothly to another program ?
C) I would like to know something about whole pipeline - you created characters in houdini, animate it - even with clothes and then ? Houdini Can work with vray and render farms ? Or houdini can export data to some another prog for render ?
I know thats many questions - but 4000 dollars is also many.
Thank you for informations.

